Author: holofarm

In the picture: Rytis Sabaliauskas, illustrator

Rytis Sabaliauskas is a completely bonkers illustrator from Lithuania who joined our studio the past couple of months to follow an Erasmus for Young Entrepreneurs. He is about to pack his bags, filled with chocolate of course, to head back home. So, it felt like the right time to have an interview.

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Ollie – Pipeline Development for 2D tv-series

In a very busy city, there is a peaceful place. lt’s a little park, closed in and for­gotten, in the middle of the city. lt is where you can find Ollie and his friends. This preschool series was produced by Lunanime and created at LumiereStudios. Holofarm took care of the pipeline development: building custom scripts […]

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Delaware – holograms of the future

To grab the attention of the visitors on an AI-event, we created 4 holographic video’s for Delaware, in which a robot illustrates topics like machine learning or AI for people.

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XR Storytelling in Immuno-T 2.0

After the creation of the motion comic Immuno-T, a story in motion, prof. Tessa Kerra approached us again to think about new ways to give a stronger in-depth look on the scientific details.

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Making animation on a budget with mocap

Two years ago we ordered the ROKOKO Smartsuit Pro, a motion capture suit that’s completely wireless and markerless. Perfect to use on any location: behind our desk, in our studio, on a film set. It requires some time to get the most out of it, but soon it becomes a real blast to create humanoid animations. And it’s a huge time saver.

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How VR can empower events

The exhibition has always been about grabbing the audience’s attention. VR is a good medium for this, since a visitor can be transported to a virtual environment and receive a persuasive virtual walk & talk without any distractions. And in doing so, the willing visitor becomes an attraction of its own for the remaining audience: a character who’s in another reality, totally unaware of his surroundings.

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Hey, you! Holograms for everyone!

When we founded Holofarm a couple of years ago, using holographic displays seemed far-fetched. But technology caught up with us. Time to put the ‘holo’ in Holofarm.

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Tessa Kerre wins Eos audience award

Hematologist Tessa Kerre (UZ Gent) has won the Eos Audience Award Science Communication for Immuno-T, a motion comic we developed to explain to her patients, their families and friends how the immune system can be used in the fight against cancer. Professor Kerre achieved no less than 2,592 out of a total of 6,035 votes in […]

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BYOB 2018 – Zapperdepiet!

Zapperdepiet! is an after-hours project made to showcase at Bring Your Own Beamer 2018. We collaborated with 2 nerd-friends, Jelle Vandewiele en Thomas Soreyn, to start the conversation about Black Pete. We even went further and measured all game sessions, resulting in an election: Black Pete or Roetpiet? During Bring Your Own Beamer 18 in Ghent, […]

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The feeling of being at home

We wondered if we could recreate the feeling of being at home. How does the place feel in the evening? Or during bright daylight? We partnered up with Sy-bo, a renovation company, to translate designs from Sketchup to Unity3D. You can watch our latest research below.

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Puraslim, a different look at bread

Puratos created a virtual world and everyone is invited. Your guide will be George. He’ll gladly show you everything Puraslim has to offer. Ready for the discovery?

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David Lebeer, bartender from the future

Belgium’s best bartender Have you heard of David Lebeer and his famous cocktail creations? He is now officially known as Belgium’s best bartender. Hailing from Ghent, he won the Diageo World Class Bartender of the Benelux of the Year 2018. To spice up his act during the final of World Class Bartender of the Year […]

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Advanced Engineering 2018

Take a leap of faith Easyfairs, a company that serves communities with live events, came with the idea to let the visitor cut a ceremonial rope and virtually open the event. They reached out to BeVirtual to host this part of the event, who entrusted the creation of this experience to us at Holofarm. “Cutting a rope and […]

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Making of Immuno-T

Finding the right medium In the beginning of 2017, professor Tessa Kerre came with the idea to develop a game in VR about immunotherapy.  During our first meetings, we questioned ourselves if this was the right medium to tell the story. When communicating such a difficult matter, a person should be able to keep eye-contact […]

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Niko Home Control VR

Poppr reached out to us to help create a virtual house in which a visitor could learn the benefits of Niko Home Control. We gladly took care of the 3D asset creation, programming, video and sound.

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The Calendar Clock Face VR

The Calendar Clock Face is an unusual painting from 1500 by an unknown painter in the collection of the M – Museum Leuven. This dial was executed around 1510 to be placed on a clock. The decoration is divided into six concentric circles. The first circle shows the twelve zodiac signs in gold. The second […]

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Blaudzun 360°

Directed by Domien Huyghe and captured by Holofarm. Postproduction delivered by VC Studios.

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